April 13, 2014

Using a PS3 controller on your Mac

I'm pretty late to the party on this one, but I thought I would share the good news that you can pair a PS3 controller with your Mac. This allows you to play games using a widely available and (relatively) inexpensive controller.

I enjoy the classic titles available on gog.com but they're kind of a drag to play without some sort of controller. I'm typically a console player so using a traditional mouse & keyboard with some games just felt awkward. A quick search suggested that I could use a PS3 controller without much fuss. Well, it was a bit more fuss than I was expecting so I thought I'd share my experience. I had a few annoying pitfalls but it was pretty easy in hindsight. Here's what I did to get up and running.

Getting ready:

  • I'm running OS X v10.9.2 on a MacPro 2.5 GHz Intel Core i7 with 8 GB of RAM. The PS3 controller is from Sony, not a third party. I can't say that these details matter, rather I thought I should share the equipment that I used for reference.
  • You'll need a USB 2.0 5-pin Mini Type B male to USB 2.0 Type A male cable. A new controller may not come with a USB cable (at least mine didn't).
  • If this is a new PS3 controller, charge overnight on your Mac, not a wall charger. I was first scratching my head wondering why the controller wouldn't charge, only to learn that this was a common mistake. The 4 red LEDs on the front of the controller will slowly blink when charging.
  • If you're using an existing PS3 controller, you'll need to press the reset button with a paperclip. It's a small (about 1 mm), black, recessed button located near the left trigger on the bottom of the controller.
  • Pairing the controller with your Mac:

  • Don't try turning on your controller yet.
  • Navigate to the Bluetooth settings within System Preferences.
  • Turn on Bluetooth.
  • Connect the controller to the Mac vis a USB cable. The controller will appear on your list of Bluetooth devices but may not yet say it's connected. The 4 red LEDs will blink; the controller is charging.
  • Press the PS button on the controller and then disconnect it from the Mac. The 4 red LEDs should now blink faster. The controller is trying to pair with the Mac.
  • The Mac will prompt you to enter a password to pair with the controller. Use four zeros (i.e., 0000) and click pair.
  • You're done! Now don't panic: the 4 red LEDs will continue to blink while in use. I thought that was odd, but apparently it's normal.
  • When you're done using the controller, you can't turn it off directly. Rather, you have to disconnect it from your Mac. The Bluetooth preferences should be available as a short cut on the bar at the top of your screen. Simply disconnect the device or turn off Bluetooth altogether. You'll know it's off because the 4 red LEDs will stop blinking.
  • Mapping buttons:

    You're not out of the woods yet. You'll need a utility to map the buttons on your fancy new controller. I use Controller from VividMachine. A demo version is available on Apple's App Store. For $5 you can download the full version which allows you to create/save profiles for each game you play. It's worth it. Note that you can only download the full version directly from the developer's web site, not the App Store. You'll need to open Controller and choose a profile before starting a game. Just leave the app open while playing.

    I like Controller a lot but you'll need to do a little reading first. Be sure to check out the Help link on the developer's web site. Trust me. In particular you'll need to disable Apple's app nap feature for Controller. I was having peculiar behavior until I did this; I kept thinking the button map was lost. Instead, Apple was essentially turning off Controller while I played my game.

    Additional reading:

  • Article 1. Pairing controller with your Mac.
  • Article 2. Pairing controller with your Mac.
  • February 3, 2014

    Mig Productions, AK Interactive, and now AMMO of Mig Jimenez

    Over the years I’ve accumulated quite a few titles in my collection of hobby-related books. Among my favorites are FAQ and FAQ 2 from Mig Jimenez. His online venture - The Weathering Magazine - is pretty great, too. Mig’s techniques have long been very inspirational to me and I certainly owe him my gratitude.

    Mig has been the public face of several hobby businesses over the years, including Mig Productions and AK Interactive. Each continue to produce a range of weathering products for armour models. However, he left these companies with some fanfare.

    In 2009 Mig wrote that he was tired of the business side of things and departed from Mig Productions. It didn’t seem particularly amicable since Mig noted he was resentful the name did not change. After a several year hiatus, Mig was back in business and started AK Interactive. But in the fall of 2013, it all came tumbling down again. Mig and his business partners had a falling out that ended with Mig leaving the company. Again Mig took to his blog to tell the story, although this time in a rather legal-like manner that gave the impression of a bad break-up. Without much delay, Mig started a new company called AMMO of Mig Jimenez which sure looks and feels a whole lot like AK Interactive.

    I really enjoy building models. Whenever I read Mig’s work in books or magazines, I feel like he’s sharing his secret tips and tricks. Mig is a wonderful artist and it’s always been a joy to learn from him. I certainly don’t know much of anything about the business side of hobbies, but it breaks my heart a little to bit read of these public struggles.

    Since the company began, the products distributed by AK Interactive have been top-notch. However, now that Mig has left AK, it appears the product manufacturer has chosen to do so as well. I suspect the manufacturer has now partnered with Mig’s latest company but I have not found anything online to confirm.

    So here we are as mere hobbyists wondering what to do. I’m not a fan of all the drama so I think I’ll just wait for the dust to settle. I’ll try to figure out who makes the best products after my current supplies run out.

    Or I could always go back to mixing my own enamel filters and washes. Perish the thought! :)

    Wanna read more? Check out this story for another perspective.

    January 19, 2014

    Team Durango DEX210: My complaints while building

    For the past several weeks, I've been assembling a Team Durango DEX210 2WD buggy for my son. I have built quite a few RC cars in the past but I must say that this kit has been a real challenge. Although the parts fit together quite well, both the kit's organization and mislabeled instructions have made construction pretty rough.

    Finding Parts

    So far I've spent more time trying to find the parts than actually putting them together. I'll openly admit my complaint is rather petty but this really is annoying. Most manufacturers label parts trees alphabetically (i.e., A, B, C) but Team Durango uses a non-sequential 6 digit code. I had no idea that such a small thing like this could be so frustrating. Since there is no diagram of the trees within the manual (Tamiya's kits have clearly spoiled me), it can take several minutes to find each part. Bagging plastic and metal parts together (like Team Associated) would have also made things so much easier. If you have a lot of space to lay out the trees - like a dining room table - take advantage of it.

    Poor Manual

    Perhaps even more frustrating is the poor manual. On several occasions I found incorrect part numbers. While I'd much rather have a paper manual to guide construction, you can download an updated file from Team Durango. I would've appreciated a list of errors so folks like me could update the manual - well, manually!

    Even with the updated file, you'll still be at a loss to find any meaningful description of the numerous choices you must make during assembly. One of the biggest selling points of the DEX210 is the amazing amount of adjustments you can make to suit your driving style and track conditions. However, some of the ways Team Durango offers these adjustments are unique and difficult to figure out on your own. I found myself spending a lot of time in online forums and various web sites to learn what I believe should be in the manual.

    Aftermarket Shock Caps

    Stay away! I learned my lesson the hard way on this. I bought a set of STRC Aluminum Upper Shock Caps but quickly learned that they did not fit the stock plastic pivot balls in the kit. After scratching me head, I realized that the pivot balls on the base of the rear shocks would fit. But this is a metal-on-metal connection and there's a lot of play in the joint; a properly sized bushing would be a better choice. I found some others online have tried the metal pivot ball solution with mixed results. After all that time I spent loading the shock oil, I decided to go back to the stock plastic parts.

    Steering Plate

    It sure didn't take much force to break the stock part. While I was connecting the steering turnbuckles, I snapped the plastic steering plate. I guess I should be happy this occurred during construction rather than seeing my son break the part while driving on the track. As soon as I did a search for a new part, I discovered Team Durango makes a metal replacement. Gee, I guess even the manufacturer realized this was a weak point.

    Links

    If you've stumbled across my blog looking for tips to build the DEX210, here are a few of the places I visited to help during construction. Good luck!